package
{
	import debug.Debug;
	
	import flash.display.Sprite;
	import flash.utils.Dictionary;

	[SWF(width="800", height="600", frameRate="24", backgroundColor="0xffffff")]
	public class MainInch extends Sprite
	{

		private var Arr:Array=new Array();
		private var vct:Vector.<uint>=new Vector.<uint>();
		private var dic:Dictionary=new Dictionary();

		private var obj:Object=[];

		private var S:String="♧♡♂♀♠♣♥❤☜☞☎☏⊙◎☺☻☼▧▨♨◐◑↔↕▪▒ ◊◦▣▤▥ ▦▩◘ ◈◇♬♪♩♪の★☆→";

		private var A:Array=[];
	

		public function MainInch()
		{
			S=S.split("☎").join("★");
			A=S.split("★");
			trace(S);
			trace(A);
			Init();
		}

		private function Init():void
		{
			
			this.addChild(ToolTipController.instance());
			ToolTipController.instance().Init();
			
			
		}
	}
}
